Spoilers: The culprit, hidden route and recovered stolen jewelry are discussed below.
Girls Day Mystery 2, international episode 1176 (Japanese episode 1118), is an anime-original case. Resort manager Kitada uses conspicuous white objects to block security cameras and conceal a route to stolen diamond earrings. Haibara realizes that objects visible on the grounds are strangely absent from the monitors, turning apparent pranks into evidence of a planned retrieval.
A resort reunion becomes an investigation

Conan, Genta, Mitsuhiko and Professor Agasa visit a remote hot spring. Haibara and Ayumi choose a nearby resort and smelt fishing instead of joining the mixed bathing. At the resort, they meet Ran and Sonoko, who have come for snowboarding, and Sato, who has come for snowmobiling.
After enjoying their activities, the five sit down to eat together. The reunion gives them time to notice worried staff members rather than simply passing through the location on their individual holidays.
Manager Kitada and staff member Yamaguchi describe four days of strange additions to the grounds: a giant snowman, a mysterious sign, a large snow hut and a white tree. A distant camera view shows a dark-clothed figure at work but does not identify the person.
The old theft makes the pranks sound supernatural

Two years earlier, a wealthy guest’s diamond earrings, valued at 200 million yen, vanished from a room that seemed closed off. A thorough search of the resort failed to recover them. Later stories of a childlike spirit and holes in walls helped create an atmosphere of unease.
Against that background, the new objects can be discussed as a curse or another inexplicable prank. The five investigators instead inspect the sites and question employees, trying to connect actions with a purpose.
The imbalance is striking: the constructions are enormous and attention-grabbing, yet information about the person who made them is thin. Their very visibility becomes a distraction from asking what they prevent people from seeing.
The missing view is the clue

Haibara decides they need to speak with security. At the security room, they find the guard collapsed after an assault. Sato immediately has emergency help and police contacted. The discovery removes any remaining comfort in treating the incidents as harmless mischief.
On the monitors, the snowman, sign, hut and tree do not appear where they should. Instead, the relevant views are white. The objects have been placed directly in front of the cameras, obstructing the lenses while resembling an unremarkable snowy image.
The cameras do not need to be switched off for the surveillance to fail. A working screen can still be showing an unusable view. The winter setting makes the obstruction easy to mistake for the landscape itself.
A guard discovering this would normally report to the manager, placing Kitada in the path of the complaint. His approaching retirement gives the concealment a time-sensitive purpose: he needs to retrieve something before losing his position and access.
Following the objects leads to the ice rink

The old earrings supply the missing objective. If the blocked cameras protect a journey, then the positions of the objects map the route to the hiding place.
The group retraces the sequence from snowman to sign to snow hut to white tree. Ayumi’s game-like way of imagining the route turns the deduction into a playful quest without changing the practical question: where could someone walk without being recorded?
The route ends at the skating rink. A hole in the ice shows that the hiding place has already been opened and the jewelry taken. The deduction is right, but the culprit is a step ahead, changing the task from locating the object to stopping his escape.
Ran supplies the lead and Sato makes the arrest

Ran obtains the details of Kitada’s black imported car, its registration and its direction of travel from security footage. She passes the information to Sato, who sets off in pursuit with Sonoko.
Sato catches Kitada, and his confession resolves the jewelry retrieval and the assault on the guard. The damaged rink is also part of what his escape plan has left behind. The guard receives help and survives.
The chase supplies a sharp comic finish, with Sonoko overwhelmed by Sato’s driving. Meanwhile, the boys’ peaceful hot-spring and table-tennis outing continues as a counterpoint to the investigation they have missed.
A useful reversal of what counts as suspicious

The strongest clue is an absence within an image. The large white objects seem to be the mystery, but their purpose is to remove a view from the cameras. Haibara solves the problem by comparing the grounds with the screens rather than accepting either in isolation.
The division of work keeps the five-person group active: observation identifies the obstruction, the route reconstruction finds the cache, Ran locates the vehicle and Sato completes the pursuit. The playful holiday setting survives alongside a real assault and a calculated theft.
That combination gives the sequel its energy. The snowy constructions are ridiculous to look at and useful to the criminal for exactly that reason: everyone talks about the prank before noticing the blind spot.

Comments